People

Katherine Williams, President

Katherine is responsible for business, project planning, organization and financial issues at LifeLike Productions. In her sixteen years as President of LifeLike, Katherine has built a thriving business without any outside funding. Katherine has had experience working for both large companies and startups. She finds running a small business challenging and interesting. Katherine understands multimedia and marketing tools because she builds and designs them. Katherine has extensive experience both as an engineer and as a visual designer. Her strong artistic flair and engineer's problem solving sense dovetail to give LifeLike a strong leader who knows what is required for both the art and technical aspects of a project. Katherine has 20 years of programming experience on a variety of platforms. Katherine is currently designing and building a variety of websites from simple service sites to complex public utility district sites.

Before co-founding LifeLike, Katherine was a senior programmer on AutoCAD. Katherine has worked as a consultant for Hambrecht & Quist and was the lead programmer on the user interface for an in house networked financial package. Prior to that, she was the lead programmer for a financial analytics package for Wall Street "rocket scientists". Katherine has a Bachelors of Science in Applied Math and Engineering from the University of California at San Diego and minor in Visual Arts.

 


 

Tim Edwards, Chief Engineer

Tim is LifeLike's chief engineer and a co-founder of the company. He handles hardware systems and software design and heads up LifeLike's research and development. He designs and builds innovative hardware "toys" and indispensable software tools. Some of the things we can talk about are a high performance multi-threaded networked game architecture, a 3D skinned character animation system, a non-sequential animation engine, and a very fast streaming navigable video engine. He has also been instrumental in porting game engines between various platforms. Prior to LifeLike, Tim was responsible for the design and implementation of a number of distributed computing systems and related technology. While at Autodesk, Inc. he designed and developed the network components and object system for the Cyberspace Developers Kit (CDK), a virtual reality API. As lead system engineer at Capital Market Technologies, Inc., Tim designed and implemented a fault-tolerant data delivery system based on the Isis distributed computing environment. This system was used to feed multiple sources of financial market data into a live trading and portfolio management system. Tim has a background in designing distributed and parallel computing systems. While at Advanced Decision Systems, Inc., he was involved in the construction and operations of their Computer Systems Laboratory, a general-purpose test-bed used to support various distributed computing systems projects at the company. He also developed the system and networking components of a distributed software system based on virtual Scheme machines to study dynamic network reconfiguration and computation survivability via process migration. Tim also adapted many algorithms for execution on exotic parallel hardware including the BBN Butterfly and Intel Hypercube. He holds a BS degree in Engineering Science (Computing Engineering) from Colorado State University. Tim's going to be an astronaut when he grows up.